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Simple - easy to use, no design skills needed. Affordable - an automated solution means we save time and money. Straight to VR - on mobile or desktop headsets. Turbo Button’s original puzzle title Floor Plan offered a novel approach to the genre when it launched in 2016, set entirely in an elevator the quirky videogame had you. Instant - the whole process takes a couple of minutes.
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Though the solutions start to become a little too obscure for their own good towards the end of the game, its winning personality and brilliant VR-centric mechanics kept me determined to overcome those roadblocks, and I mostly felt rewarded for doing so. Automatic - a sophisticated AI learns the floor plan and builds the 3-D representation. Floor Plan 2 Review Final Impressionsįloor Plan 2 feels like a VR episode of The Muppet Show, not just in the hilarious absurdity of its world but also in the constant, invigorating ingenuity of its puzzles.
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Even with all that considered, I would have definitely welcomed a third or fourth ‘main’ area to flesh the experience out, though the developer says a third elevator will be added for free post-launch. Once your done Turbo Button remixes both segments to give you more challenges, and there are bonuses to unlock by hunting out adorable red fluffy creatures. Sahitya Green in Waghodia Road Radhe Ratnam in Waghodia Road Keshav Bliss in Waghodia Road. There is a system for extending your hands to grab objects and a giant mode that puts things within arms’ reach, but much of the magic comes from human-scale, close-up interactions. Also - and I acknowledge that this is far easier said than done - I wish the game had a means of reigning levels in, as people in smaller play spaces might struggle with the assumed amount of virtual space you have. Or at least, it does at first Floor Plan 2 is mainly split between two environments, and the second is larger, more complex and ultimately more troublesome that the first.īut, even as those moments begin to stack and threaten to grate on the game’s charm, the latter eventually wins out. By using our Services, you are agreeing to these terms. ('TruPlace'), located at 20680 Seneca Meadows Parkway, Suite 210, Germantown, Maryland 20876 United States. If available, we would prefer something like the image below.
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The Services are provided by TruPlace Inc. Floor Plan or Blueprint formats: JPG, PNG, GIF, PDF or a URL link. Floor Plan 2 graduates from the Grim Fandango school of brain-teasing there’s not a recurring hook to the challenges and most require some insane stretch of logic, though the game does a good job of helping you along the path. Thanks for using our products and services ('Services'). In the training area alone you’ll be greasing finger traps with butter and finding long-lost items hidden under worn hats. Puzzle solving can be similarly euphoric. It’s an incredible bit of VR-centric gameplay that capitalizes on both the unique interaction and connectivity the medium offers. One particularly brilliant moment has a companion silently communicating with you through a window, directing your hand to the correct switches. I also love the puppetized hands you control and the fantastic stretchy inventory system, which I think might be the best I’ve used in a headset. Take a look around and explore the Secret Annex where Anne Frank was in hiding for more than two years during World War II, and where she wrote her diary. Puzzl’s employees are overly-chirpy Muppets with big, beady eyes that you can’t help but smile in the presence of, and there’s a momentary spark of human reaction when you try to swipe a security guard’s hat off of his head or steal a radio out from under the hands of a snoozing frog. If you have any experience with the first game’s friendly personality, you’ll know what to expect here – environments are vibrant, interactive playgrounds but it’s the characters within them that really stand out.
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